Story = reconstructionif you are going to tell a story, you have to have something to say. The body of a story is often based on an event, a piece of reality (current or from the past, or even a dreamed future reality). Stories are about events. About the past, present or future. About people who do something. With the aim of providing explanation and meaning. A lesson, a development, an insight, a deeper thought. A good story has a beginning, a middle and an end. Once upon a time… One day… and they lived happily ever after. We recognize that as a story. In a good story there is a conflict. A disruption or crisis that cries out for a solution. But most importantly: a story always has a hero . A protagonist of flesh and blood, with his own peculiarities. Someone with a goal who does everything he can to achieve that.
Communication cans
Digital = fragmented
In the digital world, these laws apply just as strongly. And there are denmark telegram data beautiful examples of digital storytelling , such as the history of Lego , or NASA's Curiosity project . That subtitle alone: 'Could Mars Have Once Habored Life?' That's how you pull people into your story! The laws of storytelling are and remain rock solid. And it's very simple: if you don't stick to them, you don't tell a story.